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Gamepro011's Egg Walker History

Tails
Stat Rank Order Asc Date Comment
0:35:08 1/85 05-19-17 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/69 04-20-13 This is the best I can do... for now
0:35:08 1/87 06-29-18 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/71 08-24-13 This is the best I can do... for now
0:38:06 1/81 11-17-15 https://www.youtube.com/watch?v=lGVRkb95KcI This should be able to reach 34 or maybe even sub 30, but more testing has to be done
0:39:35 1/79 04-25-15 New strats for the first two hits, but it seems to softlock on the other hits. Needs more testing
0:35:08 1/90 02-04-19 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/73 02-28-14 This is the best I can do... for now
0:35:08 1/93 01-09-20 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/67 01-26-13 This is the best I can do... for now
0:35:08 1/86 08-05-17 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/69 07-11-13 This is the best I can do... for now
0:35:08 1/87 06-29-18 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/71 08-24-13 This is the best I can do... for now
0:38:06 1/81 11-23-15 https://www.youtube.com/watch?v=lGVRkb95KcI This should be able to reach 34 or maybe even sub 30, but more testing has to be done
0:39:35 1/79 04-25-15 New strats for the first two hits, but it seems to softlock on the other hits. Needs more testing
0:35:08 1/90 02-26-19 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/73 03-07-14 This is the best I can do... for now
0:35:08 1/81 03-14-16 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/67 02-15-13 This is the best I can do... for now
0:35:08 1/87 08-11-17 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/69 07-17-13 This is the best I can do... for now
0:35:08 1/87 07-04-18 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/71 09-04-13 This is the best I can do... for now
0:38:06 1/81 11-29-15 https://www.youtube.com/watch?v=lGVRkb95KcI This should be able to reach 34 or maybe even sub 30, but more testing has to be done
0:35:08 1/91 07-18-19 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/73 03-08-14 This is the best I can do... for now
0:35:08 1/82 05-09-16 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/67 02-15-13 This is the best I can do... for now
0:35:08 1/87 08-15-17 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/69 07-18-13 This is the best I can do... for now
0:38:06 1/80 08-20-15 https://www.youtube.com/watch?v=lGVRkb95KcI This should be able to reach 34 or maybe even sub 30, but more testing has to be done
0:35:08 1/88 08-03-18 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/71 09-08-13 This is the best I can do... for now
0:36:88 1/81 03-14-16 Still gotta get the hang of it
0:38:06 1/80 06-27-15 https://www.youtube.com/watch?v=lGVRkb95KcI This should be able to reach 34 or maybe even sub 30, but more testing has to be done
0:35:08 1/92 08-08-19 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/73 03-10-14 This is the best I can do... for now
0:35:08 1/81 05-17-16 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/67 02-18-13 This is the best I can do... for now
0:35:08 1/87 10-05-17 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/69 08-01-13 This is the best I can do... for now
0:38:06 1/80 08-20-15 https://www.youtube.com/watch?v=lGVRkb95KcI This should be able to reach 34 or maybe even sub 30, but more testing has to be done
0:35:08 1/88 08-18-18 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/72 12-11-13 This is the best I can do... for now
0:35:08 1/93 09-15-19 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/74 03-22-14 This is the best I can do... for now
0:35:08 1/82 01-21-17 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/67 02-18-13 This is the best I can do... for now
0:35:08 1/87 12-26-17 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/70 08-04-13 This is the best I can do... for now
0:38:06 1/81 08-20-15 https://www.youtube.com/watch?v=lGVRkb95KcI This should be able to reach 34 or maybe even sub 30, but more testing has to be done
0:35:08 1/89 08-23-18 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/72 01-06-14 This is the best I can do... for now
0:51:33 1/61 01-08-12 Sub 51 is possible
0:35:08 1/93 09-30-19 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/73 05-14-14 This is the best I can do... for now
0:35:08 1/83 03-10-17 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/67 02-24-13 This is the best I can do... for now
0:35:08 1/87 04-23-18 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/70 08-09-13 This is the best I can do... for now
0:38:06 1/81 08-20-15 https://www.youtube.com/watch?v=lGVRkb95KcI This should be able to reach 34 or maybe even sub 30, but more testing has to be done
0:35:08 1/90 10-29-18 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/73 01-11-14 This is the best I can do... for now
0:35:08 1/93 09-30-19 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/74 07-10-14 This is the best I can do... for now
0:35:08 1/84 05-17-17 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/68 03-01-13 This is the best I can do... for now
0:35:08 1/86 06-15-18 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/71 08-23-13 This is the best I can do... for now
0:38:06 1/81 08-24-15 https://www.youtube.com/watch?v=lGVRkb95KcI This should be able to reach 34 or maybe even sub 30, but more testing has to be done
0:35:08 1/90 02-04-19 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/73 01-27-14 This is the best I can do... for now
0:35:08 1/93 10-01-19 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 1/73 07-26-14 This is the best I can do... for now
2/73 08-06-14
0:35:08 2/93 12-22-20 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:18 2/73 08-07-14 This is the best I can do... for now
0:35:08 2/93 12-23-20 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:63 2/61 01-08-12 Just you wait. I'll get the record soon enough XD
0:35:08 2/93 02-07-21 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:61 2/61 01-08-12 One frame of improvement...
0:35:08 2/93 02-24-21 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:41:78 2/78 04-24-15 Literally the best strats, but also going slower than I'd like
0:35:08 2/93 04-21-21 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:41:78 2/79 04-25-15 Literally the best strats, but also going slower than I'd like
0:51:76 3/60 10-11-11
0:35:08 3/95 02-07-23 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:76 3/61 10-17-11
0:35:08 3/95 03-15-23 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:76 3/61 10-17-11
0:51:70 3/61 01-08-12 Wow... I got hit...
0:51:18 3/73 08-07-14 This is the best I can do... for now
0:35:08 3/95 05-20-23 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:76 3/61 10-17-11
0:51:18 3/73 08-07-14 This is the best I can do... for now
0:35:08 3/95 10-04-23 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:76 3/61 10-18-11
0:42:71 3/78 04-24-15 Someone learned ne wstrats
0:51:18 3/73 08-07-14 This is the best I can do... for now
0:35:08 3/95 10-05-23 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:76 3/61 10-18-11
0:35:08 3/94 07-28-22 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:76 3/59 09-19-11
0:35:08 3/95 10-03-22 https://www.youtube.com/watch?v=PHI_4SfIa-w This strat uses a ton of animation skips. Quick stomp, quick rise, and quick jump is what I suppose I'll call them. Anyways, no quick stomps for final phase and last foot hit was slow. Still, though...
0:51:76 4/62 12-19-11
0:51:18 4/73 08-08-14 This is the best I can do... for now
0:51:76 4/61 10-18-11
0:51:18 5/73 08-13-14 This is the best I can do... for now
0:52:75 5/59 09-16-11 Lost about a second >_>
0:51:18 5/73 08-11-14 This is the best I can do... for now
6/74 12-01-14
0:52:96 6/59 07-20-11
0:51:18 7/77 02-05-15 This is the best I can do... for now
0:53:41 8/60 05-28-11
0:54:53 16/60 05-09-11 GCN version. All of my new Tails' Boss Attacks were done on the GCN version, Full Boss Attack run, resulting in 2:57:96.
0:55:75 17/58 02-25-11
18/59 03-07-11
Player ID: 4523 | Game ID: 3 | Category ID: 6 | Level ID: 59
Hits: 260 | Hits This Month: 5 | DB Calls: 25 | Mem Usage: 855.63 KB | Time: 0.02s | Printable

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